Gaming Interviews
We chat to shoot-em-up specialists Cave about the 360 port of Akai Katana.
We chat to Lionhead Studios about turning Fable into a multiplayer Xbox Live game.
EA discusses why it went digital-only for the UEFA Euro 2012 expansion.
We chat to veteran developer Warren Spector about a musical game and choices.
Digital Spy talks to Gearbox's vice-president of marketing Steve Gibson.
We chat to the former Bodycount developer about his new World War II shooter.
We chat to the acclaimed Silent Hill composer about the new shooter.
We talk to CCP Games' David Reid about its ambitious first-person shooter.
Gaijin Games talks about BIT.TRIP's story, inspirations and its future.
We chat to the firm about its upcoming Fighting Fantasy student Unreal contest.









